SPECIAL Stats

SPECIAL stats are based from the Fallout series. The SPECIAL stats in this page are extremely similar to the ones in the Fallout games. SPECIAL stands for: All those qualities represent the core of a character.
 * S: STRENGTH
 * P: PERCEPTION
 * E: ENDURANCE
 * C: CHARISMA
 * I: INTELLIGENCE
 * A: AGILITY
 * L: LUCK

Meaning of the Stats
STRENGTH: Determines the character's overall melee damage, slightly affects their resistance against all types of damage, how much items than can carry. It also affects the chances to successfully threaten an opponent. Strength might increase the character's aggression/ impulsiveness, but not always.

PERCEPTION: Determines the character's overall senses. Perception affects the chances to steal/ pickpocket items without being caught, makes lockpicking easier, affects aiming accuracy and helps the character detect things that some people can't see. (example: landmines, traps, enemy presence, etc.)

ENDURANCE: Determines the character's overall HP, decreases stamina consumption, decreases chances to get their limbs crippled and decreases chances to get an illness/ sickness/ disease. Similar to strength, endurance also plays a major role in the character's resistance against all damage types.

CHARISMA: Determines how social the character is, affects chances to pacify an opponent, increases chances to convince someone to do something and your probability to successfully negotiate. It also determines how charming you are to others. Charisma could be useful if the character is not a good fighter.

INTELLIGENCE: Determines the character's ability to think, act and do things in smart ways. Intelligence makes hacking easier, can allow the character to control technology, how many weapon/ armor modifications they can make. Intelligence can play a heavy role if the character is a survivor.

AGILITY: Determines the character's speed and their ability to sneak. Agility affects the character's stamina, their movement speed, their jump height, their attack speed, their ability to dodge obstacles and their reloading speed (if they use a gun). Agility can increase chances to steal items without being caught.

LUCK: Determines the number of rare items the character can find. Luck also affects all the stats above (Example: endurance affects chances to not get a disease, luck can increase them). Luck can increase survival chances as well.